X (DirectX) to glTF Converter
Convert legacy DirectX .x files to modern glTF or GLB — free, private, optionally optimized.
Drop a 3D file here or click to browse
FBX is loaded via ufbx, other formats via Assimp
Supported: FBX, OBJ, DAE, PLY, STL, GLTF, GLB, 3DS, LWO, BLEND, X
.glb is a single compact binary file; .gltf is JSON with embedded buffers (easier to inspect).
Re-orders vertices and triangles for vertex-cache locality, overdraw and vertex fetch. Produces smaller, faster files.
Reduce triangle count by the chosen percentage. 0% keeps every triangle.
Re-encode embedded textures as supercompressed KTX2 for tiny GPU uploads. Wiring is in place; the encoder module ships in a follow-up.
Processing…
Retire .x for glTF
The DirectX .x format is firmly in legacy territory. WebConverter loads it via Assimp and emits a clean glTF 2.0 or GLB via Magnum — ready for the web, AR/VR, and modern game engines.